Roamer – Discovery at Every Turn

1520-401 Early Years Roamer

Roamer for students 3 to 5 years old

This is the simplest of the standard Roamers. It uses counting to determine the number of moves to make or how long to wait.  It turns in quarter turns.  It also has four user keys that the teacher can set up.  So for example if you are doing project about dogs, you can add a dog bark to the Roamer’s capability.

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Price: £109.00

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1520-404 Junior Roamer

Roamer for students 9+ years old

This Roamer is the most advanced of the standard Roamers and as you would expect develops the control possibilities enormously. You can attach sensor, motors and other devices to make your projects come to life.

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Price: £109.00

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1522-102 Infant K-1 Keypad

For Students 5 to 7 years old

The key idea behind the Roamer design is that you can create a robot to meet specific needs.  Changing the Keypad is a quick way of doing this.  If you need to keep changing to an Infant Roamer you will find this Keypad useful.  It means you can share the Roamer with pupils in different age groups.

 

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Price: £35.00

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1522-103 Primary Roamer Keypad

For Students 7 to 9 years old

The key idea behind the Roamer design is that you can create a robot to meet specific needs.  Changing the Keypad is a quick way of doing this.  If you need to keep changing to a Primary Roamer you will find this Keypad useful.  It means you can share the Roamer with pupils in different age groups.

 

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Price: £35.00

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1522-104 Junior Roamer Keypad

For students 9+ years old.

The key idea behind the Roamer design is that you can create a robot to meet specific needs.  Changing the Keypad is a quick way of doing this.  If you need to keep changing to a Junior Roamer you will find this Keypad useful.  It means you can share the Roamer with pupils in different age groups.

 

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Price: £35.00

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1522-106 Standard Behaviour CD

Economic Way to Get All Standard Roamers

You can set up Roamer in different ways to meet your specific needs.  You can do this by simply swapping keypads, or you can use this CD.  Swapping keypads is the quicker method.  The CD approach is cheaper.  The CD contains all four Standard Behaviours. You simply choose the Behaviour you want and send to the keypad. Next you change the keypad graphic.  If you need to change often, then you should use the keypad method.  If you don’t, then the CD is your best buy.  The CD gives you Behaviours for the Early Years, Infant K1, Primary and Junior Roamers.

Note: Joining the (Roamer User Group) allows you to print out free Keypad Graphics.  You need either the Bluetooth Module or the Computer Interface to change a set up.  Despite this cost the CD-option is the best buy.

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Price: £15.00

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2550-110 Standard Keypad Graphics Pack

Replacement Keypad Graphics for all Standard Roamers.

Contains:

  • 5 x Early Years Roamer Keypad Graphics
  • 5 x Infant K-1 Roamer Keypad Graphics
  • 5 x Primary Roamer Keypad Graphics
  • 5 x Junior Roamer Keypad Graphics
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Price: £4.95

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2550-104 Early Years Keypad Graphics Pack

Pack of 5 replacement Keypad Graphics for the Early Years Roamer.

Additional DescriptionMore Details

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Price: £1.50

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2550-105 Infant K-1 Keypad Graphics Pack

Pack of 5 Infant K1 keypad graphics

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Price: £1.50

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1522-110 Intelligent Charger

You charge the 6 batteries in the Roamer Power Pack in an external charger.  If during a lesson you find Roamer’s batteries are flat, you can quickly replace them with a fully charged set and the lesson continues.  You cannot do this if you recharge the batteries onboard the robot.  To fast charge the batteries safely or leave them on charge overnight, the charger needs to adjust how it charges.  This intelligent action will help your batteries stay in top condition longer.  If you follow Valiant’s recommended charging regime you can keep 5 Roamer Power Packs with one charger.

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Price: £30.00

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1522-107 Pen Pack

Draw Routes and Patterns

Roamer is the most accurate low cost educational robot of this type.  Members of the Roamer User Group can access the Free RoamerWorld Software, which includes a module for fine-tuning the accuracy of the robot’s movement.   The Pack contains 3 Dry Wipe Pens and 2 pen tubes – ideal for working with the Dry Wipe Mats

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Price: £15.00

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1526-101 Clear Grid Line

Invaluable for Activities with Young Students

This line is 1 square wide and 10 squares long. Forward 1 will move Roamer to the next square.  Made, like the Clear Grid Mat, from a clear durable plastic it provides an ideal running surface.  It is nonslip and allows Roamer to run over pictures without damaging them.  You will find it useful for sequence work.  Put images under each square to create interesting tasks.  For example the pupils can draw houses or shops for a street scene.  You can then use this with number line work.  Or you can play with nursery rhymes like one, two, buckle my shoe.  The possibilities are endless.

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Price: £32.00

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1526-100 Number Line

Roamer and the Number Line – a Potent Combination

We pioneered work with robots and number lines.  You will find plenty of Activities in the Library and in the curriculum packs.   Together Roamer and Number Lines provide students with models of arithmetic.  For example older pupils might learn a rote rule like, “Two minuses are a plus”.  If they use Roamer to explore a Number Line they focus on key mathematical ideas: what is a negative number; what is a positive number; what does subtraction look like. Instead of learning a rote rule they gain a visual, spatial and kinaesthetic understanding.

On one side Number Line has 11 squares numbered 0 to 10.  The other side has numbers 0 to -10.  If you put two together you get a -10 to 10 line.  The Line provides Roamer with a durable nonslip running surface. Forward 1 moves Roamer to the next square.

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Price: £32.00

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1526-103 Clear Grid Mat

One of the Most Frequently Used Accessories

You can create environments for Roamer to explore with pictures or children’s drawings.  Made from a clear durable plastic the mat provides an excellent nonslip protective running surface for Roamer. Simply place it over the top of your pictures.  Forward 1 will move Roamer from one square to the next.  The grid provides a structure that helps younger children to solve problems in a way that develops their mathematical skills.  The mat is 5 squares wide and 5 squares long and at it fits on table arrangements normally found in classrooms.  The mats butt together so you can make bigger exploratory areas.

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Price: £32.00

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1526-102 Multi Activity Mat

Suitable for students 5 to years old.

This is a smaller version of the popular multi-activity mat developed for Classic Roamer.  By providing a host of images, numbers, colours, shapes it supports a range of activities.  We recommend you use the Clear Protective Mat with this product.

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Price: £32.00

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1524-101 Curriculum Pack 1

Activities for students 5 to 7 years old.

The following Scope and Sequence lists the activities included in this package.  You can change the order to suit your needs, though the activities are grouped together around particular ideas and the sequence gradually introduces Roamer skills and the later activities tend to reinforce and develop further ideas introduced earlier.

Living and Non-Living Things (Early Years Keypad): Helping children understand that there is a distinction between living and non living things, and that living thing need to be looked after, and non living things have needs as well.

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Price: £25.00

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1522-113 Dry Wipe Pens

Spare Roamer Pens

A set of 10 replacement Pens for the Pen Pack.  These are suitable for use with the Dry Wipe Mats, enabling to wipe the mat clean and draw again.

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1521-210 Number

Understanding Basic Number Concepts

For ages 5 to 7.

12 cards includes teacher’s notes (not shown).

Working with early numbers and introducing addition and subtraction.  Helps students build visual, spatial and kinesthetic models of number and these fundemental arithmetical processes.

Take advantage of this special 30% discount while stocks last!

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Normal Price: £15.00

Special Offer Price: £10.00

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1501-294 Comms Lead

This is the lead that connects the Roamer Keypad Module to the Roamer Base Platform.

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1005-229 Battery Covers

2 x Battery Covers

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1501-295 Battery Holders

2 x Battery Holders – houses the 6 x AA Cells used in Roamer.

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1005-229 Bezel

Used to retain the Keypad Graphics.

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1005-228 Storage Space Cover

1 x Cover for the Storage space.

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1541-125 Inventa Book of Mechanisms

Written by Dave Catlin and illustrated by Malcom Livingstone.  This comprehensive little book covers all the basic mechanisms:

  • Gears
  • Pulleys and Chain Drives
  • Wheel & Axles, and Winches
  • Wheels and Rollers
  • Levers, Cams and Linkages
  • Ramps, Wedges and Screws

Each section defines the mechanism, explains how it works, its advantages and disadvantages and provides examples of  the mechanism in use.  Where relevant some sections reference the history of the device and provide the simple mathematical formula governing its operation.  This comprehensive book has proved useful to students as young as 5 or 6 who grasp the ideas through the illustrations and brought clarity to high schools students and non-specialist teachers.

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Price: £12.50

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1541-299 Both Inventa Books

Discounted Offer: Buy both the Inventa Book of Mechanisms and Structures and get a 20% discount.

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Price: £20.00

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1524-120 Roamer Coding Pack 1

Understand Key Concepts

This package is designed to introduce young students to the key ideas of coding.  Like all packages the cross curricular nature of the Roamer activities do not restrict the benefit of the activities to computing and coding. These resources will also help you deliver STEM and Arts based experiences for Keystage 1 students (ages 5 – 7).

The package is delivered online and you have the option of printing the key parts of each activity. If access to the internet is problematic you can opt to buy the CD version.

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Price: £18.00

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1522-121 Roamer Bluetooth Module

Make Your Roamer Wireless

The Bluetooth Module links Roamer to computers, tablets and mobile phones. You can quickly set up multiple Roamers for different tasks.  It makes Roamer part of a connected world, rich in educational opportunity.  For example, you can program the robot on the computer.  Students can make their Roamer talk to their friend’s robot.  Or perhaps Roamer can explore an alien world and tell “mission control” what it finds.

Technical Specification: The Roamer Bluetooth Module is a BTLE device (Bluetooth Low Energy also called BT4.0).  The latest mobile technologies come with this built-in.  Older computers use Classic Bluetooth (Bluetooth 2.0).  If your computer has this technology, then you will need a Bluetooth Dongle to work with Roamer. 

Introductory Special offer applies to all orders placed before 31st December 2015.

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Normal Price: £29.00

Special Offer Price: £25.00

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1522-108 Roamer Power Pack

Tested to Get the Best Results with Roamer

This pack contains 6 high-capacity rechargeable batteries – enough for one Roamer. Tested in Roamer these batteries meet out performance standards.  You can leave these batteries discharged without damage.  In normal classroom use a fully charged good condition batteries should last about one week before they need recharging

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Price: £27.00

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1522-109 Roamer Computer Interface

An Alternative to Wireless Technology

Connecting Roamer to the computer makes it more useful.  For example you can run Roamer from software like Scratch.  You can save and restore programs.  You can change an Early Years Roamer into a Junior Roamer.  You can set the Roamer up to suit your needs.  This Interface links the robot and the computer.  To send a program to 3 Roamers, you need to do each separately.  The alternative is to use the wireless Bluetooth Module.  That technology will do all 3 at once, but you need 3 Modules. With the Bluetooth you can simultaneously run screen and floor robots.  With this product you download, disconnect and then run the program. 

 

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Price: £30.00

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1522-122 Bluetooth Dongle

For Computers Without BTLE

The Roamer Wireless System is based on Bluetooth Low Energy (BTLE or Bluetooth 4.0).  If your computer or mobile uses older Bluetooth Specs (Bluetooth 2.0 and 3.0) you will need this Dongle.  Simply plug it into your USB and you are good to go.  The system is compatible with Windows 7, Win8 , Mac, OS, X systems.

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Price: £14.95

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1522-123 Roamer Instruction Cards

Record Programs and Play Games

A pack of 112 A6 Cards with Roamer Instruction Symbols for Standard Infant K-1 and Primary Roamers.  These prove useful in games, helping students to clarify their thinking and programs and explaining ideas.  The pack comes in a plastic Box.

The back of the card is clear.  This gives you an excellent surface for creating custom cards.  Use a Dry Wipe Pen to draw pictures or symbols.  Wipe clean to reuse.

Note: You can use a selection of the cards with Early Years or Junior Roamer.

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Price: £18.00

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1526-116 Pirate Island

For Popular Desert Island and Pirate Activities

This Poster Mat works with the Clear Protective Surface Mat.  Many teachers get the students to paint treasure maps – this is great fun and an excellent educational project.  You might find it more convenient to use a printed mat.  The 1m square mat provides a rich background for many adventure stories involving Roamer  pirate ships.  Printed on sun resistant 120g paper stops the mat fading in sunlight.

Note to UK Schools: A fixed delivery cost of £6.95 plus VAT will be added to your invoice.  You can order multiple Mats for the same delivery cost.

Order all 3 Picture Mats at the same time for a single delivery cost of £6.95 save £13.90 on delivery.

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Price: £18.00

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1520-108 Primary Value Pack

Save Over £100.

For Students 5 to 11 years old.

A complete pack of Roamers and resources specially selected for Primary Schools. Providing 5 Primary Roamers plus extra keypads for the younger/less able pupils and the more able. Curriculum materials for years 1 – 3 provide 96 lessons plus a range of mats and batteries and chargers.  This package has a fixed delivery cost of £20.



Each pack contains:

 5 Primary Roamers
 5 Infant K-1 Keypads
 1 Junior Keypad
 Years 1, 2 and 3 Curriculum Packs
 5 Roamer Power Packs
 1 Intelligent Charger
 2 Number Lines
 5Clear Grid Mats
 2Pen Packs
 1 Roamer Instruction Card Pack
 1Computer Interface
Add Bluetooth Package and save a up to a further £45
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Price: £1,175.00

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1520-112 Junior Value Pack with Bluetooth

Save Over £60

For ages 7 – 11

This is the same as the Primary Value Pack, but with the solitary Computer Interface replaced with 5 Roamer Bluetooth Modules and a Bluetooth Dongle.  A complete pack of Roamers and resources specially selected for Junior Schools. Providing 5 Junior Roamers plus extra keypads for the younger/less able pupils. Curriculum materials provide 32 lessons plus a range of mats and batteries and chargers.  This is a fixed delivery cost of £20.
 

Each pack contains:

5Junior Roamers
2Primary Keypads
 Curriculum Materials
5Roamer Power Packs
1Intelligent Charger
2Number Lines
2Clear Grid Mats
2Pen Packs
1Pack of Roamer Instruction Cards
5Roamer Bluetooth Modules
1Bluetooth Dongle
 
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Price: £1,075.00

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1520-107 Junior Value Pack

Save Over £60

For ages 7 – 11

A complete pack of Roamers and resources specially selected for Junior Schools. Providing 5 Junior Roamers plus extra keypads for students who need support. Curriculum materials provide 32 lessons plus a range of Mats, Roamer Power Packs and Intelligent Cargers.  This has a fixed delivery cost of £20.

Add Roamer 5 Bluetooth Modules and Save a further £45.


Each pack contains:

  • 5 Junior Roamers
  • 2 Primary Keypads
  • Curriculum Materials
  • 5 Roamer Power Packs
  • 1 Intelligent Charger
  • 2 Number Lines
  • 2 Clear Grid Mats
  • 2 Pen Packs
  • 1 Pack of Roamer Instruction Cards
  • 1 Computer Interface
 
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Price: £950.00

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1520-118 Primary Value Pack with Bluetooth

Save Over £143

For Students 7 to 11 years old.

This is the same as the Primary Value Pack, but with the solitary Computer Interface replaced with 5 Roamer Bluetooth Modules and a Bluetooth Dongle.   A complete pack of Roamers and resources specially selected for Primary Schools. Providing 5 Primary Roamers plus extra keypads for the younger/less able pupils and the more able. Curriculum materials for years 1 – 3 provide 96 lessons plus a range of mats and batteries and chargers.  This package has a fixed delivery cost of £20.



Each pack contains:

 5 Primary Roamers
 5 Infant K-1 Keypads
 1 Junior Keypad
  Years 1, 2 and 3 Curriculum Packs
 5 Roamer Power Packs
 1 Intelligent Charger
 2 Number Lines
 5Clear Grid Mats
 2Pen Packs
 1 Roamer Instruction Card Pack
 5Roamer Bluetooth Modules
 
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Price: £1,300.00

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1521-149 Turning

Turning in Quarter Turns

For ages 5 to 7.3

Originally designed for the Classic Roamer these 12 Activities 12 Workcards still work with the new Roamer.  Simple activities in different contexts to help student gain a practical knowledge of turning.

Take advantage of this special 33% discount while stocks last!

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Normal Price: £15.00

Special Offer Price: £10.00

You save: £5.00

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1526-104 Target Mat

Fun Way to Develop Estimation Skills…

and learn about measurement.  Roamer and the many estimation games provide exciting ways to develop these skills.  Using the 1m diameter Bulls Eye Target Mat grabs the children’s attention.  They want to score a bulls eye.  Printed on sun resistant 120g paper stops the mat fading in sunlight.

Note to UK Schools: A fixed delivery cost of £6.95 plus VAT will be added to your invoice. You can order multiple Mats for the same delivery cost.

Order all 3 Picture Mats at the same time for a single delivery cost of £6.95 save £13.90 on delivery.

 

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Price: £32.00

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1521-800 Nursery Rhyme Activity Pack

 Integrating into Traditional Activities

First created for the Classic Roamer these 12 Activities have proven popular for over a decade.  They show how Roamer adds value to normal school work.  The Pack includes well-known rhymes like Mary had a Little Lamb; One, Two, Buckle My Shoe and Three Blind Mice.  The tasks help students understand the meaning of the words and their sequence.  It does this in a way that tacitly helps them develop mathematical and coding skills.  The package comes with worksheets.

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Price: £15.00

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1526-108 A0 Drawing Mats

Bigger Mats for Bigger Pictures

Just like the other drawing mats, but bigger.

This white plastic sheet is the perfect surface for Roamer drawings.  Simply tear off a sheet, lay  it flat on a table and let your Roamer program do its stuff.  Wipe clean and reuse.  The pack contains 10 A0 (841mm x 1189mm) sheets.  Multiple sheets allow you to display work before deciding to reuse.

Note to UK Schools: This product has a fixed courier cost of £6.95 plus VAT for Mainland UK addresses.  For other locations please apply for quote.  You can order multiple Mats for the same delivery cost.

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Price: £59.99

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1522-118 Roamer Robot Transfers

Roamer’s simple shape allows students to imagine and create robot characters that mean something to them. This connects the student’s emotions to the activity. You may not want to spend much time doing this. Transfers offer a quick and simple way of student’s “making Roamer theirs”. Cut out a shape and place it on Roamer – stiction keeps it in place. When you have finished peel off shapes. If you store them in envelope you can reuse them later.

The pack comes with 3 – A6 sheets. These art nouveau style shapes give Roamer a distinctive robotic look.  Many projects involve contexts which students create characters. This pack makes the task fun.

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Price: £9.95

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1524-120CD Roamer Coding Pack 1

Understand Key Concepts

For those who have trouble connecting to the internet at school.  You can still access the online version if you have the CD once you complete this purhase.

ContentofPack1

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Price: £25.00

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