For Students 3 to 5 years old
The key idea behind the Roamer design is that you can create a robot to meet specific needs. Changing the Keypad is a quick way of doing this. If you need to keep changing to a Early Years Roamer you will find this Keypad useful. It means you can share the Roamer with pupils in different age groups.
Economic Way to Get All Standard Roamers
You can set up Roamer in different ways to meet your specific needs. You can do this by simply swapping keypads, or you can use this CD. Swapping keypads is the quicker method. The CD approach is cheaper. The CD contains all four Standard Behaviours. You simply choose the Behaviour you want and send to the keypad. Next you change the keypad graphic. If you need to change often, then you should use the keypad method. If you don’t, then the CD is your best buy. The CD gives you Behaviours for the Early Years, Infant K1, Primary and Junior Roamers.
Note: Joining the (Roamer User Group) allows you to print out free Keypad Graphics. You need either the Bluetooth Module or the Computer Interface to change a set up. Despite this cost the CD-option is the best buy.
Roamer for the Whole School
This is the ideal package if you want use one Roamer throughout the school. The pack contains: One Base Platform and all four Standard Keypads (Early Years, Infant K1, Primary and Junior). If you move Roamer from an Early Years Classroom to an upper Primary classroom you can change the keypad in a few seconds. You do not need different robots for different age groups. By adjusting the Roamer students build on previous knowledge. You save £20 compared with buying each part separately.
For Popular Desert Island and Pirate Activities
This Poster Mat works with the Clear Protective Surface Mat. Many teachers get the students to paint treasure maps – this is great fun and an excellent educational project. You might find it more convenient to use a printed mat. The 1m square mat provides a rich background for many adventure stories involving Roamer pirate ships. Printed on sun resistant 120g paper stops the mat fading in sunlight.
Note to UK Schools: A fixed delivery cost of £6.95 plus VAT will be added to your invoice. You can order multiple Mats for the same delivery cost.
Order all 3 Picture Mats at the same time for a single delivery cost of £6.95 save £13.90 on delivery.
Integrating into Traditional Activities
First created for the Classic Roamer these 12 Activities have proven popular for over a decade. They show how Roamer adds value to normal school work. The Pack includes well-known rhymes like Mary had a Little Lamb; One, Two, Buckle My Shoe and Three Blind Mice. The tasks help students understand the meaning of the words and their sequence. It does this in a way that tacitly helps them develop mathematical and coding skills. The package comes with worksheets.
Roamer’s simple shape allows students to imagine and create robot characters that mean something to them. This connects the student’s emotions to the activity. You may not want to spend much time doing this. Transfers offer a quick and simple way of student’s “making Roamer theirs”. Cut out a shape and place it on Roamer – stiction keeps it in place. When you have finished peel off shapes. If you store them in envelope you can reuse them later.
The pack comes with 3 – A6 sheets. These art nouveau style shapes give Roamer a distinctive robotic look. Many projects involve contexts which students create characters. This pack makes the task fun.